PLAYED BY A KEYBOARD WITH BIRD SEED FOR KEYS
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Aug 5, 2015 15:25:28 GMT -7
Post by Corbeau on Aug 5, 2015 15:25:28 GMT -7
the town of Selphia
Laying in the far west inland of Norad, the town of Selphia has seen better days. While there has not been a recent major disaster or invasion force like in the Sharance or Tampoli regions, the town has been on a slow recline for many years.
the divine dragon
The Selphia region is overseen by the Divine Dragon of Wind, Ventuswill. Unlike the other three Divine Dragons, Ventuswill lives in the middle of the town of Selphia, regularly taking audience with those that live there.
The fact that the Selphia's Divine Dragon is awake, friendly towards humanoids, and actually sees people (with an appointment of course) makes her one of the 'tourist attractions' of Selphia.
Ventuswill is commonly the main judge in competitions, and personally blesses couples who marry in the town. There's always time in the goddesses schedule for weddings and children, making her the Divine Dragon that most people refer to when talking to outsiders about them.
food Due to how far from the capital Selphia is, and the high amount of monster gates, raising farm animals for meat is not done. Red meat has to be purchased and flown over from other areas, an expensive thing for a steak!
The abundance of fish and fishing spots - even with the threat of monsters - means that fish is the main meat you will find on the menu in Selphia.
Selphia used to have a steady supply of seasonal fruits and vegetables due to having farms in the monoseasonal areas of outer Selphia, but have been over run and destroyed by monsters several decades ago.
the castle
Taking center stage in Selphia, the large castle can be seen in the skyline from any spot in town. It actually stands where the first shrine to Ventuswill, and one of her earliest nesting spots orignally was!
The castle is split into three main parts: the servant quarters and garrison on the western side, the community and prince(ss) wing on the east, and the center taken by Ventuswill.
The main castle thread can be found HERE
dragon lake
A large lake that sits in the western part of Selphia. The lake is mostly safe from monsters appearing, and is used for both fishing and for swimming! Sometimes fishers will end up finding a rare Legendary Scale.
Due to being close to the gorge that separates Selphia from the Obsidian Mansion, the lake does see some spirit monsters at night. The diligent watch of the town guard and Ventuswill herself stops this from being a regular problem however.
You can find the Dragon Lake board HERE
tourism touch on airship, the eastern style inn, venti audiences
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PLAYED BY A KEYBOARD WITH BIRD SEED FOR KEYS
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Aug 5, 2015 15:26:24 GMT -7
Post by Corbeau on Aug 5, 2015 15:26:24 GMT -7
outer selphia
Intro, talk about immediate area, mention Sechs border mention that more stuff will be added when the areas are unlocked for use
Obsidian mansion
A haunted mansion that stands across the western gorge from Selphia. Spirit monsters sometimes float over to Dragon Lake from the mansion. A bridge used to connect the town and building to each other, but it has been destroyed for over two decades.
selphia plains
The breezy plains that lay outside Selphia. It is always Spring in this area, full of bright eyed woolies and some not so bright orcs! The area has gradually become more dangerous, and citizens are discouraged from entering even these safe lands at night.
Selphia Plains is the nearest and safest area to set up a wild farmland. Well, "safest" - you'll still be dealing with orc raids, hungry woolies, and other fun things to come steal your harvests!
yokmir forest
BODY
the water ruins
very brief touch since not unlocked for exploration. Mention blocked off by something big that needs town effort to clear
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