Post by Corbeau on Jul 21, 2015 3:31:47 GMT -7
introduction
tl;dr: Farming can be done purely ICly or purely OOCly, to produce both IC and OOC items.
IC items are anything that isn’t part of any of the systems on the site - things like bananas, keeping a normal cat as a pet, making a brooch that isn’t on the item list. This includes money that is not used to buy OOC items.
OOC items are things that are in the systems, and can be used in the crafting systems to make items. They have assigned values/stats, recipes, buy/sell price. This includes money that is gained through posting, selling items, completed quests, or won through events.
You should have your OOC items written down in your Tracker for proper inventory! The staff do not keep a strict eye on member’s trackers, we trust you to not add items you have not grown or otherwise received in the roleplay - please don’t cheat!
IC items are anything that isn’t part of any of the systems on the site - things like bananas, keeping a normal cat as a pet, making a brooch that isn’t on the item list. This includes money that is not used to buy OOC items.
OOC items are things that are in the systems, and can be used in the crafting systems to make items. They have assigned values/stats, recipes, buy/sell price. This includes money that is gained through posting, selling items, completed quests, or won through events.
You should have your OOC items written down in your Tracker for proper inventory! The staff do not keep a strict eye on member’s trackers, we trust you to not add items you have not grown or otherwise received in the roleplay - please don’t cheat!
how farming works
tl;dr: plant seeds, use items, get OOC usable resources after a few IRL days
Till, plant, water, wait… harvest! That is farming at the absolute simplest. Of course there’s a bit more involvement, but farming and growing food for OOC crafting only needs the simplest of things to work.
Farms are split into two kinds: the community farms, which everyone can use, and wild farms, which need to be discovered and properly settled for use. First we’ll have a quick look at the basics that apply to both types of farmland!
Till, plant, water, wait… harvest! That is farming at the absolute simplest. Of course there’s a bit more involvement, but farming and growing food for OOC crafting only needs the simplest of things to work.
Farms are split into two kinds: the community farms, which everyone can use, and wild farms, which need to be discovered and properly settled for use. First we’ll have a quick look at the basics that apply to both types of farmland!
quick overview
Plant growth times work on real time. If a plant takes 5 days to grow, it is 5 days in real time. You do not have to RP out 5 different days to have the food grow! Grow time depends on the seed planted, tools used, and the season. A good season removes one day from grow (and regrow!) time, a bad season adds 2 days to the grow (and regrow) time.
Different tools will have different effects. The better quality the tool, the better benefit it gives to your crops - fast grow time, more produce, and other benefits.
Your Farming skill can provide various bonuses
Farmland is divided into squares.
A single bag of seeds covers one square.
Fertiliser will increase your harvest! It comes in three kinds - basic (+1), super (+3), and special (+5). A single bag covers one square.
Giantiser will increase your harvest by one, and turns your crop in giant crops. A single bag overs one square.
Farmland must be prepared before it can be used. Community farmland is already prepared and can be planted on right away.
Harvest size depends on the tools used to grow the crop, and the fertiliser used.
Runeys are small, vegetable looking spirits of the land. Sometimes they’ll show up when harvesting, giving you a bonus level on a random skill.
Different tools will have different effects. The better quality the tool, the better benefit it gives to your crops - fast grow time, more produce, and other benefits.
Your Farming skill can provide various bonuses
Farmland is divided into squares.
A single bag of seeds covers one square.
Fertiliser will increase your harvest! It comes in three kinds - basic (+1), super (+3), and special (+5). A single bag covers one square.
Giantiser will increase your harvest by one, and turns your crop in giant crops. A single bag overs one square.
Farmland must be prepared before it can be used. Community farmland is already prepared and can be planted on right away.
Harvest size depends on the tools used to grow the crop, and the fertiliser used.
Runeys are small, vegetable looking spirits of the land. Sometimes they’ll show up when harvesting, giving you a bonus level on a random skill.
farm types
tl;dr: farming inside Selphia is safe, farming outside means monsters!
There are two types of farmland you can work with: the community farms, or prepare your own farmland outside Selphia - wild farms.
Community farms are found on the castle grounds inside Selphia. Every character is alloted a space in them, and the farmland can be magically expanded to give more room. The community farmland comes with it’s own tool shed, so you do not have to own your own tools in order to farm.
The seasons of Selphia change as the year progresses. This means the farmland also changes season - be sure to check the information of the seed you are planning on using, so that it is the right season for growing it!
See the Castle Resources thread to see the current state of the community farms. You will find out how much space you have, and what tools are in the shed here,among other nonfarming things that are free for every character to use.
Community farms are safe areas. You won’t have to worry about random monsters coming in to grab a snack normally. There may be sitewide story events that disrupt the farm, but otherwise you don’t have to worry.
Wild farms are a different ball park! Farms in the wilds have the benefit of being permaseason, and being able to increase their size with a little work. On the negative side, you will have to prepare the land yourself from scratch, deal with monsters and Monster Gates, and they do not come with their own tools - you’ll have to own them!
Wild farms are not safe. You will have to keep an eye out for monsters or other people trying to steal or ruin your small plot of land!
There are two types of farmland you can work with: the community farms, or prepare your own farmland outside Selphia - wild farms.
Community farms are found on the castle grounds inside Selphia. Every character is alloted a space in them, and the farmland can be magically expanded to give more room. The community farmland comes with it’s own tool shed, so you do not have to own your own tools in order to farm.
The seasons of Selphia change as the year progresses. This means the farmland also changes season - be sure to check the information of the seed you are planning on using, so that it is the right season for growing it!
See the Castle Resources thread to see the current state of the community farms. You will find out how much space you have, and what tools are in the shed here,among other nonfarming things that are free for every character to use.
Community farms are safe areas. You won’t have to worry about random monsters coming in to grab a snack normally. There may be sitewide story events that disrupt the farm, but otherwise you don’t have to worry.
Wild farms are a different ball park! Farms in the wilds have the benefit of being permaseason, and being able to increase their size with a little work. On the negative side, you will have to prepare the land yourself from scratch, deal with monsters and Monster Gates, and they do not come with their own tools - you’ll have to own them!
Wild farms are not safe. You will have to keep an eye out for monsters or other people trying to steal or ruin your small plot of land!